I have created two Cubes in Wings3d - UV-mapped all faces - exported the texture to bmp - painetd the entire area yellow in gimp - reloaded the .bmp in Wings3d; Everything looks godd in wings3d.
Then I have exported the Objects as .3ds.
Then I have converted the .3ds to .cx.
I have copied the .cx into world/objects of my scenary.
I have copied the .bmp to world/textures.
I have edited the path to the .bmp in the .cx
When I open the LandscapEditor I can select my Object. If I try to view it, I get the attached error.
If I remove the bmp I can see my object, but it is all white.
I never would have imagined creating a yellow cube that tedious
Any hint on what I might have got wrong?
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